Antique Necklace
Requirements
- The final step of the quest requires a party to defeat the boss
- You can probably do this without a Priest, but a Priest would definitely make this easier
- This quest has a maximum level of ? (but is definitely capped)
Rewards
- 150,000 Experience
- Legend Mark (varies)
- 20 Game Points
- Potential necklace
Walkthrough
- Head to Eingren Manor and speak to Zulera (12,23)
- Select "I'll do my best" to start the quest
- Head inside the manor as we'll need to find a necklace for Zulera
- To get started, you will want to search each of the side manor rooms for clues on where to find the necklace
Clue locations
- First Clue: Manor Room 3 (37,48)
- Found inside at 13,7 by the chess board
- Second Clue: Manor Room 6 (46,21)
- Found inside at 12,2 by some books
- Third Clue: Manor Room 1 (6,23)
- Found inside at 3,3 behind the desk
- Fourth Clue: Manor Room 7 (22,6)
- Found inside at 1,10 in between the couches on the wall
Clue descriptions
Clue One
From the shadowy corners of the room, we observed her carefully. Despite the spectral presence in the dusty manor, she showed a remarkable bravery and determination, continuing her path through the ancient halls. Zulera was indeed a force to be reckoned with.
Clue Two
The true test came when she entered one of the bedrooms. As Zulera rested upon an aged cushion, we sent a ghostly whisper through the room, a sound that seemed to freeze her blood. She tried to dismiss it as a trick of her mind, but we ensured the chilling ambiance of our presence. The sudden, icy gust followed by an unearthly silence left no doubt.
Clue Three
It was then that she sensed the absence of her necklace. Panic bloomed on her face as she combed through the room, scrutinizing every corner, but the necklace had vanished. As she retracted her steps, she made a realization - the necklace must have been misplaced amidst the cushion she had been seated on.
Clue Four
As Zulera extended her hand towards the ORANGE cushion, we couldn't resist but intervene. The moment her fingers grazed the fabric, we sent a surge of ethereal energy through it, startling her with a shock akin to a bolt of electricity. The cushion took on a life of its own, and her scream echoed in the room as we materialized around her in spectral form. She went running!
Boss Room
Boss room ahead!
Party required!
- With the clues in hand, head to Manor Room 8 (11,1)
- At 2,2 in the corner of the room is the mentioned orange cushion from clue 4
- Make sure your entire party is present and walk towards the cushion
- This will summon 4 ghosts that must be defeated
Return to Zulera
- Return to Zulera. You have the option of either:
- Yes, here you go.
- It's nice. I'm keeping it!
The option you choose will dictate which kind of legend mark you receive.
Legend mark options:
- If you chose to return the necklace to Zolera, you will recieve the legend mark "Returned Zulera's Heirloom". This is a light blue mark.
- If you chose to keep the necklace, you will receive the legend mark "Stolen Zulera's Necklace". This is a dark orange mark.
Zulera's Necklace stats:
- +200 MP
- +20 Magic Resist
- +5 Damage
- +3 Hit
- +2 Flat Skill Damage
- +2 Flat Spell Damage